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This repository was archived by the owner on Jan 23, 2025. It is now read-only.
Zooming and panning a DKDrawingView on a non retina display is very smooth. When on retina display the zoom/pan is very choppy and unresponsive. An objectDrawingLayer with no DkDrawableObjects does not behave this way, so the issues seems to be pointing at DKDrawabaleShapes or maybe DKRasterizer? I try setting NSGraphicsContext imageInterpolation to low in DKImageAdornment but still receive same behavior